How can I draw text using the GDI DrawText command to a DirectX10 texture? RRS feed

  • Question

  • Well I'm having a problem with the way the DrawText command in the sprite interface works so I need to create my own but how can I draw text from the GDI to a DirectX 10 texture?
    Monday, December 1, 2008 9:03 AM

All replies

  • For DirectX 10 questions, ask on forums.xna.com. 

    MSMVP VC++
    Monday, December 1, 2008 2:07 PM