Perform Perception simulation for Holographic app developed using unity RRS feed

  • Question

  • Hi,

    I have a holographic app developed in unity. I have generated a D3D Windows Holographic build from unity, and I am able to run this app in Hololens emulator.

    Now, I would like to test my app using Perception simulation packages provided by Microsoft. Is there a way to achieve this?

    Note: I was able to use Perception simulation by creating a simple Console application. But now, I would like to:

    # Launch my app in emulator

    # Perform series of steps, like login etc

    # Use perception simulation to simulate gestures etc..



    Wednesday, August 23, 2017 9:23 AM

All replies

  • Hi Swathi,

    Thanks for your posting.

    Just check the perception simulation you mentioned.

    And to test a physical HoloLens or HoloLens emulator is out of your support scope, and our forum is for Coded UI, web and load testing.

    I found Microsoft has offer the corresponding forum or community to support HoloLens related issues, please go to this official page and you'll see them, and I thing the engineer that will give more professional advice.


    Thank you so much for your understanding.


    Best regards,


    MSDN Community Support
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    • Edited by Fletch Zhou Friday, August 25, 2017 2:52 AM
    • Proposed as answer by Fletch Zhou Monday, August 28, 2017 8:54 AM
    Friday, August 25, 2017 2:51 AM