International Team Rebuilds Ancient Rome Digitally RRS feed

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  • An international team of archaeologists, architects, and computer specialists from Italy, the United States, Britain, and Germany have finished the largest, most complete simulation of a historical city ever created. The simulation, called "Rome Reborn 1.0," is the result of a 10-year project, based at the University of Virginia and started at the University of California, Los Angeles. The simulation was created using the same high-tech tools that are used for creating simulations of modern cities, such as laser scanners and virtual reality. Rome Reborn 1.0 is a 3D model of Rome in 320 A.D. that runs in real time, allowing users to navigate with complete freedom, even entering important buildings such as the Roman Senate House, the Colosseum, or the Temple of Venus and Rome, the largest place of worship in Rome. Rome Reborn 1.0 can be updated to include new information as discoveries are made, and future releases of the program will include other places in the evolution of the city from the late Bronze Age in the 10th century B.C. to the Gothic Wards in the 6th century A.D. Virtual modeling has allowed historians, archaeologists, and scientists to recreate buildings and monuments that no longer exists or to digitally restore sites that have been damaged. The models can be used to test new theories or to take students on virtual tours of historical sites. Rome Reborn project director Bernard Frischer, director of the Institute for Advanced Technology in the Humanities at the University of Virginia
    Thursday, June 14, 2007 8:46 AM