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C++ OpenGL Obj loader RRS feed

  • Question

  • Hello,

    I recently started to program an openGL application using the windows forms and c++ for a school project.

    Since we don't get teached programming i'm not all that good and have tried a few times to create a OBJ loader.

    I gave up and went searching on google and found some but i can't implement those cause they are build for console applications.

    Anyone know how i can impliment an OBJ loader for opengl into windows forms ? thank you!

    PS: normals and textures etc don't have to be loaded, i just need the vertexes

    • Moved by Stanly Fan Thursday, April 26, 2018 2:21 AM
    Friday, April 20, 2018 7:54 PM

All replies

  • Either an OBJ loader is something the link editor does or I don't know what it is. A link editor is something that converts compiler output into an executable file. Is that what you are asking about?

    OpenGL is third-party software. You need to ask about it in a forum for it. As far as I know, you cannot put an OpenGL window in a Windows Forms window but I am not sure. For Windows, a console program is probably the best way to use OpenGL.



    Sam Hobbs
    SimpleSamples.Info

    Saturday, April 21, 2018 6:31 PM