I am testing my app in Visual Studio 2017 (a RPG Maker app) and it works perfectly in Debug, Windows x86, Local Machine mode...except for the sound, which is .OGG based. The game is silent, and I get: 'WEBAUDIO17014: Decoding error: The stream provided is
corrupt or unsupported.' when an .OGG sound plays. Yes, I have the Web Media Extensions installed on my system and the sound works fine when I play the game the normal way on my system. I assume it's an Edge issue of some sort.
I have also confirmed that older system versions (through a friend) until build 16299 played the sound fine with the same software and setup (RPG Maker MV) so it happened fairly recently. Has anyone else seen this, did you solve it, and what can I do to
get around this somehow? It's all I need to do to be ready to publish!