re. bitstream audio capability for VLC media player on Xbox One platform RRS feed

  • Question

  • Dear fellows,

    can anyone point me in the right direction?

    I´m in contact with the open-source Videolan (VLC) media player developers, who have their app published on the Xbox One platform for some time now. There´s been several ongoing discussions over at the AVS Forum and elsewhere regarding the inability of Microsoft to implement a "system-wide" bitstream audio option for the console, allowing users to let the AV receiver/amplifier connected to the console via HDMI to properly take care of incoming audio in an original format. Instead, the Xbox OS forces an audio to be sent as PCM, so there´s no real passthrough. If this worked as it should, there wouldn´t be an issue with HD audio formats like DTS-HD, Dolby True HD, Atmos, DTS:X to be sent from the console as a passthrough, so any file would be playable in its original audio via AV receiver and home cinema speakers.

    Long story short, the VLC devs have a hard time finding the "Exclusive Mode" in the Xbox´s SDK, so they could do something about the problem and implement the bitstream function in the app. They say Microsoft doesn´t answer when they ask, which is weird. Can you please tell me who to contact directly at the Xbox dev team so I could help them?

    Many thanks,


    Wednesday, November 22, 2017 9:51 AM


All replies

  • Hi Jan,

    I will move your thread since this forum is for Dev Center app issues and your thread is not related to Dev Center app.

    Thanks for your understanding.

    Best Regards,


    MSDN Community Support
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    Thursday, November 23, 2017 6:15 AM
  • I'd ask for help over here.



    Regards, Dave Patrick ....
    Microsoft Certified Professional
    Microsoft MVP [Windows Server] Datacenter Management

    Disclaimer: This posting is provided "AS IS" with no warranties or guarantees, and confers no rights.

    Thursday, November 23, 2017 2:37 PM