Finaly got answer on my case
From the SIP trace analysis I expected that you don't have a hardware balancer for at least the LCS server.
Unfortunately We don't support LCS enterprise edition server without a hardware load balancer even if the pool has only 1 FE server. this is a limitation in LCS and the workaround was to have a second IP on the same Network adapter (just like you have) but this workaround only works for Clients and will fail when you have Pool to Pool communication.
The only solution you have here is either
1-deploy a hardware load balancer in front of the LCS Pool
2-Build an LCS Standard edition server and move all the LCS users to the new server
3-move all the users to the OCS 2007 R2 Pool.
CLOSED
Thanks.
Arman Obosyan