adding universal windows references to my unreal engine 4 project RRS feed

  • Question

  • Hi. I want to add universal windows references to my unreal engine project. Inside Reference Manager, there is nothing about universal windows. On the right side there is only projects and shared projects. When I try to add references via Object Browser, I search for desired apis, e.g. Windows.Foundation.FoundationContract, and it brings the api. However, when I click the button from the tool bar to add the reference into my project, it says this "Unable to add the following reference to ProjectName: Could not add a reference to api as it is not of a type or version current project can use." What I want is just to use universal windows contracts in my unreal engine project. Thanks.
    Tuesday, January 17, 2017 11:39 AM

All replies

  • Hi Davit93,

    Since your question was more related to unreal engine. Please ask your question on their official forum: https://forums.unrealengine.com/

    Thanks for your understanding.

    Best Regards,

    Xavier Eoro

    MSDN Community Support
    Please remember to click "Mark as Answer" the responses that resolved your issue, and to click "Unmark as Answer" if not. This can be beneficial to other community members reading this thread. If you have any compliments or complaints to MSDN Support, feel free to contact MSDNFSF@microsoft.com.

    Thursday, January 19, 2017 8:44 AM