Installing and running UWP through command prompt, with parameters / local files (Unity UWP Hololens development) RRS feed

  • Question

  • Hello,

    We are using a feature of Unity3D (2018.2) that enables sending frames to the Hololens, but the feature only works with a UWP app, not typical exe. The app will not be given as a standalone, it just gets installed/runs as part of our main software.

    Is there a way after building the Appx, to install it and run it through code? 
    I checked WinAppDeployCmd, but it only installs the application (without running it) and it requires that the root certificate is trusted (which as far as I ve seen, can only be done by manually navigating to the properties of the Appx file).

    Finally we want to pass a couple of arguments to our app through CMD, like the location of a file that we want to use for our application.

    So something like :  >> WinAppDeployCmd install -file "path of app" -ip  (or in general, on the same machine it's run from)  And afterwards(assuming we register an Alias with the app)
    >> myAppsAlias -s "c:\DL\fileIwantToprocess.png"

    It seems that one or more of those requirements cannot be achieved through UWP.
    I would really appreciate some insight on whether what we are planing is doable or not, and if yes some hints/links to the right direction. 

    Monday, July 23, 2018 11:57 AM

All replies

  • Hi,

    Since the problem relates to the HoloLens and Unity, I suggest that you might need to ask about this in the MR Forum here:https://forums.hololens.com/. You could get more professional support there.

    Thank you for your patience.

    Best regards,


    MSDN Community Support
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    Tuesday, July 24, 2018 2:43 AM