How to make unity UI ScrollView component work in windows immersive devices using MRTK ?? RRS feed

  • Question

  • Hi ,

    Am using the latest MRTK to develop windows immersive application .The Input Manager Gameobject has a event system with StandardInput module attached. I was testing the Holotoolkit-examples scene - InputManagerTest. In that there is a unity UI button which calls OnInputClicked method on clicking the button. But the same is not working if I have a unity ScrollView attached. Scrolling does not work with 'select' input from motion controller.

    What has to be done to make unity Scroll View work in windows immersive headsets ?

    Thanks for the suggestions :)

    • Edited by ssakthivel Wednesday, February 7, 2018 4:16 AM
    • Moved by Breeze Liu Thursday, February 8, 2018 5:44 AM off topic
    Wednesday, February 7, 2018 4:15 AM


  • Hi  ssakthivel,

    Since your question is about Mixed Reality, please ask your question in the Using Windows Mixed Reality Forum

    Thank you for your understanding.

    Best Regards,

    Yong Lu

    MSDN Community Support
    Please remember to click "Mark as Answer" the responses that resolved your issue, and to click "Unmark as Answer" if not. This can be beneficial to other community members reading this thread. If you have any compliments or complaints to MSDN Support, feel free to contact MSDNFSF@microsoft.com.

    • Marked as answer by ssakthivel Tuesday, February 13, 2018 5:07 PM
    Thursday, February 8, 2018 5:48 AM