Unity Asset Bundles Not Loading in build RRS feed

  • Question

  • Hi, I have a problem. In the build, the UWP asset bundles are not loaded. Only the LoadFromFile and LoadFromFileAsync methods work in the build, but this methods crashed Unity in project. At the same time,
    other methods are loaded completely in the project itself, but in the build Visual Studio throws out NullReference. All scripts for AssetBundles according to Unity Docs, target platform for asset bundles are WSAPlayer. Project for Mixed Reality, HP Headset.
    Monday, July 30, 2018 8:43 AM

All replies

  • Hi,

    Since the problem is more related to Mixed Reality, it is out of the scope of this form and there is a forum dedicated to Mixed Reality:  https://forums.hololens.com/. I suggest that you could ask about this there and you could get more professional support there.

    Best regards,


    MSDN Community Support
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    Tuesday, July 31, 2018 3:10 AM